IoA Sliver Gallery
Digital Project
Opening: April 19th, 8 pm
Duration: April 19th - May 12th
2010 Lichthof 1, University of Applied Arts Vienna
The exhibition exhibits the work of the Winter Semester 2009 Crossover
Design Studio at the Institute of Architecture at the University
of Applied Arts Vienna. The studio was a collaboration between Gehry
Technologies and students from the Institute’s three design studios:
Studio Hadid, Studio Lynn and Studio Prix.
The aesthetic and geometric concerns of contemporary architects
can be closely connected to the material and quantitative realities of
construction through sophisticated digital tools.
Students in the 2009 Crossover Studio at the University of Applied Arts Vienna
were learning Gehry Technologies’ Digital Project—a leading parametric design
and BIM software package— as they design a new pavilion building for the
Vienna Ringstrasse.
The studio was both design-oriented and highly technical in focus. Students
worked closely with architects from Gehry Technologies to develop their projects.
The studio aimed to produce a series of provocative and highlyrefined
pavilions and to test the significance of the most sophisticated technology
available for architectural design.
Participating students: Marius Cernica, Krisztian Csemy, Susanna Ernst,
Christoph Hermann, Philipp Hornung, Anna Kokowska, Daniela Kroehnert,
Oliver Loesser, Jan Markus Ludwig, Adam Orlinski, Igor Szuba, Siim Tuksam
IoA Sliver Lecture
Brian Wait : Building the very difficult
19th April, 7pm, 2010 Lichthof 2, University of Applied Arts Vienna
Human civilizations have an irrational yet endearing tendency to push
the design of certain buildings far beyond functional requirements to
the point that they test the limits of the possible. The envelope-pushing
imperative, as alive today as ever, drives us to develop ever more
sophisticated tools that allow us to build ever more sophisticated things.
Computers, the most powerful tools ever invented, have ushered in
an anything-is-possible age for architecture where virtual reality,
physical models and buildings have become part of a data continuum
whose products differ only in scale.
Or do they? In the act of building, the anything-is-possible world
collides with the world of gravity, wind, fire codes and cost control.
What happens at the collision point between the virtual and the real?
Why do we choose to build the very difficult?
Brian Wait is an architect at Atelier Jean Nouvel, Paris.
Studio Winter 09: Mass Effect
This term we will work on the topic of mass and we will study an architecture of; carving, hollowing, sculpting, thickness, poché and mass. We will shift our focus from layers of surfaces and structures to volume and mass. We will investigate the architectural problem of a sculpted, freestanding mass, in a landscape. We will tackle a building typology with few or no windows, Agricultural Buildings.The site is in the Rhône Alpes region of France, along the main allee leading to the Royal Saltworks, by Ledoux.






